


Disclaimer
Disclaimer
The projects shown here represent early or preview versions created for client proposals. Final production files are not displayed due to usage rights. All work is primarily my own; any contributions from other specialists are credited on the respective project pages.Disclaimer The projects shown here represent early or preview versions created for client proposals. Final production files are not displayed due to usage rights. All work is primarily my own. Any contributions from other specialists are credited on the respective project pages.
Disclaimer
The projects shown here represent early or preview versions created for client proposals. Final production files are not displayed due to usage rights. All work is primarily my own; any contributions from other specialists are credited on the respective project pages.Disclaimer The projects shown here represent early or preview versions created for client proposals. Final production files are not displayed due to usage rights. All work is primarily my own. any contributions from other specialists are credited on the respective project pages.
Hello there
I’m Artur Mkhoyan
Hello there
I’m Artur Mkhoyan
Professional Summary
Professional Summary
Experienced 3D generalist and AR/VR software developer with over 10 years of experience in creating interactive 3D applications, virtual environments, and realistic visualizations. Specialized in Unity (C#), Unreal Engine (Blueprint, C++), and web 3D technologies such as Babylon.js and Three.js. Successfully managed development projects, optimized production pipelines, and implemented complex VR/AR solutions for industry, architecture, and product presentations. Goal-oriented, technically adept, and creative – with a focus on developing immersive, high-performance, and user-centric AR/VR experiences.
Experienced 3D generalist and AR/VR software developer with over 10 years of experience in creating interactive 3D applications, virtual environments, and realistic visualizations. Specialized in Unity (C#), Unreal Engine (Blueprint, C++), and web 3D technologies such as Babylon.js and Three.js. Successfully managed development projects, optimized production pipelines, and implemented complex VR/AR solutions for industry, architecture, and product presentations. Goal-oriented, technically adept, and creative – with a focus on developing immersive, high-performance, and user-centric AR/VR experiences.




























































